I have graduated  as a Game Artist from The Game Assembly in Malmö, Sweden.
During the last year of studies I spent eight months as an intern with Cape Copenhagen, where I developed my skills within modeling and texturing. The game Dig it, now available on Steam, is a final product developed by me and colleagues during this time.

I have great experience working in teams, game and retail related. My biggest joy is to be creative together with others.

I am currently looking for work assignments and opportunities where I can use and broaden my skills as a Game Artist.

Feel free to contact me if you have queries about my previous work (detailed below) or are looking for new contacts and resources within my field of expertise. I would be happy to hear from you

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